0 26 scene setup 1 15 fixed joint 3 33 spring joint 6 54 hinge joint 9 52 character joint 11 55 configurable joint this is a tutorial for unity t.
Unity how to use a hinge joint for a door.
Hinge joint a joint that groups together two rigidbodies constraining them to move like they are connected by a hinge.
Useful for emulating doors and finger joints.
Attaches a rigid body to another rigid body or a point in space at a shared origin and allows the rigid bodies to rotate around a specific axis from that origin.
You do notneed to assign a gameobject to the joint s connected bodyproperty.
You can use this to allow the player to damage the environment.
You do not need to assign a connected body to your joint for it to work.
Multiple hinge joints can also be strung together to create a chain.
It is perfect for doors but can also be used to model chains pendulums and so on.
The main door should be assigned as the connected body so the doggy door s hinge is dependent on the main door s rigidbody.
More info see in glossary.
The hinge will rotate at the point specified by the anchorproperty moving around the specified axisproperty.
Add a joint to each link in the chain and attach the next link as the connected body.
Use break force in order to make dynamic damage systems.